Human Eye Camera
Designer: Georg Milde
How would images look if we captured them on a camera that was based on the Human Eye? Taking into consideration our field of vision, optical sensory and the brain’s perception of images, George Milde has developed the Human Eye Camera. This device combines modern technology with digital postproduction. When the light hits the “eye” of the camera, it is spread via a prism onto three arrange-able sensors. And like the digitalized version, this one too offers the RAW format, which is variable in focus and focal length. The outcome of images is like a stitching or overlay of pictures. Like a panorama picture that’s been curved and distorted coz the brain did not flatten the peripheral view.







Categories: Art & Design
concept design, industrial design, photography
My brain hurts!
Neat idea. The interesting thing about the eye isn’t just its field of view, but also its economic use of resolution and colour. Your eye’s “yellow spot” sees things crisply and clearly and in vivid colour, but beyond that your eye has absolutely horrendous vision. You can barely perceive colours off to the side (have a friend hold up a playing card in your peripheral vision, and try to guess the colour). Actual resolution is greatly reduced. Noise goes up.
Your brain works around this by combining saccades, existing information about your surroundings, and simple guesswork, to produce the illusion of having a broad field of good vision. Ultimately, the real vision from your eye is broad, but fuzzy. It actually works a bit more like creating a panorama from a bunch of compact camera pics!
omg…i want one now!
how the world would look without your brain flattening the images. With three arrangeable sensors, it’s as if your eyes had RAW output.
my girlfriend can do that!
Hmmmm, I think this must be a derivation of a concept we (Kodak) put forth on April 1st
http://homepage.1000words.kodak.com/default.asp?item=2355464
-tom
Hell yeah, blog-linkback-poster guy! You rock on now!